Mar 08, 2008, 10:21 PM // 22:21
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#1
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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Faction Points for Elite Missions
Hey Guys as the title explains i think it would be reasonable to maybe get 100 faction points for certain Elite zones this would be how it works:
The Deep- 5,000 Luxon Faction
Urgoz Warren- 5,000 Kurzick Faction
Also in HM you would get double the points so it would be 10k faction.
you would accumulate after you have opened the end chest which i think would add more flavour to them and revive the deep and urgoz warren.
EDIT: changed the faction rewards as people suggested.
Last edited by English Warrior; Mar 10, 2008 at 06:19 PM // 18:19..
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Mar 08, 2008, 10:22 PM // 22:22
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#2
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Ascalonian Squire
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A miserly 1,000 points wouldn't revive Urgoz.
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Mar 08, 2008, 10:31 PM // 22:31
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#3
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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make it more like 5k points, they take over an hour, if we wanted points i'd play ab for 15 minutes
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Mar 08, 2008, 10:34 PM // 22:34
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#4
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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Some kind of a faction reward seems reasonable. But I agree that wouldn't bring Urgoz back. New end chest drops might do just that
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Mar 08, 2008, 11:25 PM // 23:25
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#5
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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Usually i'm against any new way to earn rep point because they usually involve ways to make obtaining titles more easily. We all know that there are ways of farming those in an easy manner (FFF, the lair of the snowman...) But what your suggesting seems reasonnable enough for me.
Just my humble opinion.
/sign
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Mar 09, 2008, 01:08 AM // 01:08
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#6
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Seems reasonable. Its not as if you asking for them to release free faction. It seems reasonable for urgoz and the deep to give faction rewards because they involve some work. Doa would be good so long as your not saying 1k lb points per area but rather 1k points for defeating mallyx.
anyways
/sign
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Mar 09, 2008, 01:14 AM // 01:14
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#7
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Honestly, I'd aim for 5k+.
/signed
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Mar 09, 2008, 01:19 AM // 01:19
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#8
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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I agree with the 5k for a NM urgoz/deep run, and maybe 10k for HM.
/sign
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Mar 09, 2008, 01:20 AM // 01:20
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#9
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Forge Runner
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/signed
I'd actually like to see people doing these so I can actually get a damn party...
Or is it just that I don't come in at the right times?
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Mar 09, 2008, 03:04 AM // 03:04
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#10
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The Greatest
Join Date: Feb 2006
Profession: W/
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5k faction for normal mode, 10k faction for hard mode.
I really would like to see this.
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Mar 09, 2008, 03:22 AM // 03:22
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#11
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Lion's Arch Merchant
Join Date: Jun 2007
Profession: W/Mo
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except for lightbringer for DoA
/signed
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Mar 09, 2008, 04:34 AM // 04:34
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#12
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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10K for Urgoz or Deep.
1k for Anguish missions.
That should be enough, if they added books too.
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Mar 09, 2008, 06:46 AM // 06:46
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#13
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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No reward for Doa imo -.- it would just reward Ursans for ruining doa :F
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Mar 09, 2008, 09:09 AM // 09:09
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#14
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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/signed for 5k for nm deep/urgoz and 10k for hm
But no reward in DoA
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Mar 09, 2008, 10:31 AM // 10:31
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#15
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Guild: retired from gw [agro] still ftw
Profession: W/
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granted for deep and urgoz... better have a faction rewards guy in the outpost also then =p
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Mar 09, 2008, 09:14 PM // 21:14
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#16
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Krytan Explorer
Join Date: Sep 2007
Profession: Mo/N
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Quote:
Originally Posted by Azazel The Assassin
I agree with the 5k for a NM urgoz/deep run, and maybe 10k for HM.
/sign
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Agreed. 1k????That's kinda like the free noob greens you get as bonuses from trades with other people.
/signed for 5k nm 10hm.
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Mar 09, 2008, 11:16 PM // 23:16
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#17
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by U Wanna Die
except for lightbringer for DoA
/signed
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agree with this
/signed
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Mar 10, 2008, 02:27 AM // 02:27
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#18
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Now that I come to think of it, in DoA you get a whole lot of points more. 8 per kill, and there is a lot of kills! And the max it's just 50k.
But Deep and Urgoz should fill 3/5 faction bar in Normal mode (7.500 faction) and full barr in hard mode (10k faction)
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Mar 10, 2008, 02:46 AM // 02:46
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#19
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Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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Quote:
Originally Posted by Pleikki
No reward for Doa imo -.- it would just reward Ursans for ruining doa :F
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I've never tried Ursaning the Elite missions, but since Ursans seem to be able to do almost anything - I'm not sure this statement makes sense... You're going to be rewarding them anyway.
5k/10k seems a bit much for me.
3k/6k I say.
1k LB for defeating Mallyx.
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Mar 10, 2008, 06:00 AM // 06:00
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#20
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Wilds Pathfinder
Join Date: Oct 2007
Guild: [BAAA] guest me NOW
Profession: Mo/
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Quote:
Originally Posted by Arkantos
5k faction for normal mode, 10k faction for hard mode.
I really would like to see this.
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This minus the DoA
and you have my vote
/signed
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